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Video Game Champion (2023)
Playtime: 90
Min. Age: 14
Players: 2 - 5
Publisher: Calamity Games, Patrick Matheus Games, Arcane Wonders, Maldito Games, TackTurn
Designers: André Luiz Silva Negrão, Patrick Matheus
Artists: Maxime Moulins, Ernanda Souza, Renato Leôncio, Tamie Gadelha, Filipe Laurentino, Amanda Duarte, Michel Gomes, Natalia Bacetti, Rodrigo Camilo Alves De Almeida, Gustavo Lima, Ivan Inagaki, Marcelo Bastos, João Vagner, Marília Gomes, Marcela Freire, Jessé Suursso, Marcelo Rahsdra, Patrick Matheus, Raqsonu Duhu, Lucas Torquato, Thiago Richau, Harumi Namba, Yan Kyohara, Raphael Massarani, Limetown Studios
Mechanics: Hand Management, Set Collection
Min. Age: 14
Players: 2 - 5
Publisher: Calamity Games, Patrick Matheus Games, Arcane Wonders, Maldito Games, TackTurn
Designers: André Luiz Silva Negrão, Patrick Matheus
Artists: Maxime Moulins, Ernanda Souza, Renato Leôncio, Tamie Gadelha, Filipe Laurentino, Amanda Duarte, Michel Gomes, Natalia Bacetti, Rodrigo Camilo Alves De Almeida, Gustavo Lima, Ivan Inagaki, Marcelo Bastos, João Vagner, Marília Gomes, Marcela Freire, Jessé Suursso, Marcelo Rahsdra, Patrick Matheus, Raqsonu Duhu, Lucas Torquato, Thiago Richau, Harumi Namba, Yan Kyohara, Raphael Massarani, Limetown Studios
Mechanics: Hand Management, Set Collection
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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The game was also published under these names:
O Bom do Videogame ,
Video Game Champion
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ag.gameitem.lastUpdated: 2025-07-01 13:53:21.697